Commit Graph

  • 7746aa47ae
    Update README.md Lizandro Ruiz 2024-09-11 19:05:06 -0400
  • e0fc305af8
    Delete dependencies/discord-rpc directory Lizandro Ruiz 2024-09-11 19:01:44 -0400
  • f285eb0b68
    Update README.md Lizandro Ruiz 2024-09-11 18:56:06 -0400
  • ef4b93e07a
    Create README.md Lizandro Ruiz 2024-09-11 18:49:39 -0400
  • 3667a7e748
    Duplicated AndroidManifest.xml Lizandro Ruiz 2024-09-11 18:46:32 -0400
  • 0f83c57153
    Delete BUILD.md Lizandro Ruiz 2024-09-11 18:39:11 -0400
  • e6f211d2de
    Delete README.md Lizandro Ruiz 2024-09-11 18:38:24 -0400
  • dae85ff274
    Delete .github/ISSUE_TEMPLATE directory Lizandro Ruiz 2024-09-11 18:36:30 -0400
  • 2279c838d2
    Delete .github/workflows directory Lizandro Ruiz 2024-09-11 18:18:51 -0400
  • 12ee96c9f7
    Update android.yml Lizandro Ruiz 2024-09-11 18:17:11 -0400
  • babac246eb
    Update android.yml Lizandro Ruiz 2024-09-11 18:16:25 -0400
  • 41a289ffa0
    Update android.yml Lizandro Ruiz 2024-09-11 18:14:05 -0400
  • a690fb1c0c
    Update android.yml Lizandro Ruiz 2024-09-11 18:12:14 -0400
  • 788674675a
    Update c-cpp.yml Lizandro Ruiz 2024-09-11 18:10:59 -0400
  • 7fb6046d03
    Update android_build.yml Lizandro Ruiz 2024-09-11 18:09:52 -0400
  • fcac6f3a72
    Create c-cpp.yml Lizandro Ruiz 2024-09-11 18:06:37 -0400
  • 04c9cf2b95
    Create android.yml Lizandro Ruiz 2024-09-11 18:05:49 -0400
  • d557a661d3
    Add files via upload lizandroruiz 2024-09-11 17:05:08 -0400
  • dfcf0c8503 Add static to function-local constexpr values capitalistspz 2024-09-11 15:37:26 +0100
  • 69d1886226 Hide warnings about cubeb internals capitalistspz 2024-09-11 15:27:56 +0100
  • a328c5e753 use uchar for index type Samuliak 2024-09-11 12:43:15 +0200
  • e7f8f0ee4c simplify uniform names Samuliak 2024-09-11 12:28:35 +0200
  • 950f04d444 support instancing for mesh shaders Samuliak 2024-09-11 12:22:45 +0200
  • 395cd1cd11 handle rasterization kill for mesh shaders Samuliak 2024-09-11 10:55:10 +0200
  • 1a4d9660e7 Update translation files v2.2 Cemu-Language CI 2024-09-08 15:40:13 +0000
  • ba54d1540c Fix "Receive untested updates" option not being synced to config Exzap 2024-09-08 17:21:20 +0200
  • e8f726ecd7 use lcr Samuliak 2024-09-07 13:42:31 +0200
  • 84049814f2 make binary archives device and os version specific Samuliak 2024-09-07 13:23:38 +0200
  • cf5602466c optimize rasterization kill Samuliak 2024-09-07 11:05:13 +0200
  • 3dc233fb56 support rasterization kill Samuliak 2024-09-07 11:00:10 +0200
  • 5e50592937
    Merge pull request #3 from SamoZ256/metal-shaders SamoZ256 2024-09-06 19:20:58 +0200
  • 548ffb6b57 add: todo notices Samuliak 2024-09-06 19:15:56 +0200
  • 6a3bdd49e9 refactor pixel format support Samuliak 2024-09-06 17:38:19 +0200
  • 4251f3fe55 check for invalid color formats Samuliak 2024-09-06 17:16:47 +0200
  • cd72ad80d2 include color format data types in ps hash Samuliak 2024-09-05 14:34:39 +0200
  • 4a5075eb8c Simplify `match_any_of` capitalistspz 2024-09-05 03:12:56 +0100
  • a1ffb5f522 Make `scope_exit` more similar to `std::scope_exit` capitalistspz 2024-09-05 03:10:08 +0100
  • 94a99927ec Use `std::atomic_ref` instead of `std::atomic` pointer casting capitalistspz 2024-09-05 02:40:20 +0100
  • 00a34f0b7d Make `MEMPTR` trivially-copyable and noexcept, format `MemPtr.h` capitalistspz 2024-09-05 00:03:21 +0100
  • 8a74445a96 don't compile fragment shaders just-in-time Samo Z 2024-09-04 19:05:07 +0200
  • cc10f93030 Updated android workflow to create storefile only if the secret is available SSimco 2024-09-04 13:48:20 +0300
  • 75223fcf36 Refactored fileutils code SSimco 2024-09-04 11:30:03 +0300
  • b13ba58aad correct the object shader hash Samuliak 2024-09-04 07:36:40 +0200
  • 882c840ae6 Removed unused icon SSimco 2024-09-04 07:40:52 +0300
  • 0037544a00 Refactored game list code & added option to remove & add multiple game paths SSimco 2024-09-03 19:34:15 +0300
  • 1485d0e315 Updated icon SSimco 2024-09-03 19:18:07 +0300
  • 2ee92e53e9 use the correct fetch shader Samuliak 2024-09-03 14:26:04 +0200
  • 953975f5ec don't jit compile vertex shaders Samuliak 2024-09-03 13:59:52 +0200
  • 0d8fd7c0dc
    appimage: Do not copy `libstdc++.so.6` to `usr/lib/` (#1319) MoonlightWave-12 2024-09-02 21:22:38 +0200
  • b06990607d
    nsysnet: Avoid crash on NULL timeout in select (#1324) Joshua de Reeper 2024-09-02 15:20:16 +0100
  • 2e42279182 nsysnet: Check for null timeout in select call Joshua de Reeper 2024-09-02 13:37:37 +0100
  • 81c0e4a465 Added support for motion SSimco 2024-09-02 14:24:13 +0300
  • c4eb195797 make all textures be at least 1x1x1 Samuliak 2024-09-02 08:25:36 +0200
  • 45737e82d9 disable shader write usage on textures Samuliak 2024-09-02 08:10:40 +0200
  • d0eac6f470 Fixed not being able to resize some buttons SSimco 2024-09-01 22:31:27 +0300
  • 3678a0e474 Added option to show graphic packs for installed games only SSimco 2024-09-01 22:31:07 +0300
  • 491ac694ab fix: object shader error when used with rect primitive Samuliak 2024-09-01 18:58:48 +0200
  • f0effa0f31 Fixed github workflow for android SSimco 2024-09-01 17:45:33 +0300
  • dceec9e20a Added options to show the gamepad & added a menu when in game SSimco 2024-09-01 17:44:33 +0300
  • 5d07d115a6 emulate unsupported shadow sampler types Samo Z 2024-09-01 14:36:39 +0200
  • c1fc52d169 Updated overlay settings SSimco 2024-09-01 09:47:46 +0300
  • 52d73c2f3e Fix count cycles macro for count cycles > 4095 SSimco 2024-09-01 09:42:45 +0300
  • d5d686c3bf Fixed gamepad volume enable/disable toggle SSimco 2024-08-31 21:52:17 +0300
  • 3e8d56c022 Refactor code SSimco 2024-08-31 21:51:42 +0300
  • 450c0a529c PPCRec: Simplify RA code and clean it up a bit Exzap 2024-09-01 02:52:45 +0200
  • f9f6260580 monitor clears Samuliak 2024-08-31 10:34:42 +0200
  • 972e655a9b Send touch events to Input manager SSimco 2024-08-31 11:22:27 +0300
  • 5eb30262a0 skip unnecessary draws Samuliak 2024-08-31 08:40:58 +0200
  • 5e129a87cb Update deprecated attribute SSimco 2024-08-30 20:23:52 +0300
  • 73c864f196 WIP: refactor code SSimco 2024-08-30 20:22:58 +0300
  • 655dd1ca2f Cleanup code SSimco 2024-08-30 20:22:39 +0300
  • 15e64c48e3 Add x64 check for ATTR_MS_ABI SSimco 2024-08-30 20:22:18 +0300
  • 87315d3457 Update xbyak dep SSimco 2024-08-30 20:21:14 +0300
  • c2fb43ca96 Update recompiler tests SSimco 2024-08-30 20:15:29 +0300
  • a9a4d7b4f8 disable depth write if active FBO doesn't have a depth attachment Samuliak 2024-08-30 16:53:00 +0200
  • cda4799b54 disable writes for color attachments which are not in the active FBO Samuliak 2024-08-30 16:44:26 +0200
  • 9c29acc635 synchronize buffer copying correctly Samuliak 2024-08-30 15:27:55 +0200
  • b5ed9f6e27
    appimage.sh: Do not copy `libstdc++.so.6` to `usr/lib/` MoonlightWave-12 2024-08-30 10:34:28 +0200
  • 1412d1e70a enable triangle fan support Samuliak 2024-08-30 11:02:09 +0200
  • 41ee2e75ae
    Merge branch 'main' into metal SamoZ256 2024-08-30 08:59:37 +0200
  • 2f822d07c7 support game pad view in a separate window Samuliak 2024-08-30 08:57:50 +0200
  • cc730b4257 PPCRec: Dead code elimination + reintroduce pre-rework optimizations Exzap 2024-01-13 17:13:53 +0100
  • b685a08e60 Fix compile errors due to rebase Exzap 2023-12-13 17:48:53 +0100
  • e5717fb1a8 PPCRec: Implement MFCR and MTCRF Exzap 2023-03-13 05:10:34 +0100
  • b4f2f91d87 PPCRec: FPRs now use the shared register allocator Exzap 2023-02-06 18:03:18 +0100
  • b1c6646831 PPCRec: Further work on support for typed registers in RA Exzap 2023-02-05 21:20:26 +0100
  • 7c767383b4 PPCRec: Partial support for typed registers in RA Exzap 2023-02-04 17:54:46 +0100
  • df74b99761 PPCRec: Initial support for typed registers Exzap 2023-02-02 17:18:36 +0100
  • 154aef0c1b PPCRec: Fix capitalization in include Exzap 2023-01-30 06:57:48 +0100
  • 59bd84bc77 PPCRec: Use agnostic breakpoints Exzap 2023-01-30 06:30:29 +0100
  • 0577effe41 PPCRec: Use IMLReg type in FPR RA Exzap 2023-01-30 06:01:39 +0100
  • b3676896a9 PPCRec: Unify code + misc RA preparation Exzap 2023-01-30 03:52:43 +0100
  • e86fa57cad PPCRec: Simplify PPC and IML logic instructions Exzap 2023-01-05 07:05:47 +0100
  • 3ba9460dc1 PPCRec: Use IMLReg in more places, unify and simplify var names Exzap 2023-01-05 05:34:36 +0100
  • b4f2e02e55 PPCRec: Refactor load/store instructions Exzap 2023-01-03 09:13:40 +0100
  • a1c8f6fd37 PPCRec: Refactoring and clean up Exzap 2023-01-03 06:18:22 +0100
  • c4b9fff24a PPCRec: Rework CR bit handling Exzap 2023-01-03 00:51:27 +0100
  • ff09940d03 PPCRec: Avoid complex optimizations in backend Exzap 2022-12-28 14:26:38 +0100
  • 37256ac589 PPCRec: Rework carry bit and generalize carry IML instructions Exzap 2022-12-27 05:20:47 +0100
  • 8df0281baa PPCRec: Further unify CR code Exzap 2022-12-19 01:29:50 +0100