Commit Graph

514 Commits

Author SHA1 Message Date
capitalistspz 47001ad233
Make `MEMPTR<T>` a little more `T*`-like (#1385) 2024-10-30 23:10:32 +01:00
goeiecool9999 459fd5d9bb
input: Fix crash when closing add controller dialog before search completes (#1386) 2024-10-28 09:37:30 +01:00
capitalistspz 63e1289bb5
Windows: Save icons to Cemu user data directory (#1390) 2024-10-25 18:48:21 +02:00
goeiecool9999 f9a4b2dbb1
input: Add option to make `show screen` button a toggle (#1383) 2024-10-19 01:56:56 +02:00
goeiecool9999 d6575455ee Linux: Fix crash on invalid command-line arguments
use std::cout instead of wxMessageBox which does not work when wxWidgets has not been initialised yet
2024-10-17 22:24:20 +02:00
goeiecool9999 3acd0c4f2c
Vulkan: Protect against uniform var ringbuffer overflow (#1378) 2024-10-14 14:03:36 +02:00
Alexandre Bouvier 6dc73f5d79
Add support for fmt 11 (#1366) 2024-10-03 08:48:25 +02:00
capitalistspz 8508c62540
Various smaller code improvements (#1343) 2024-09-17 02:00:26 +02:00
Andrea Toska adffd53dbd
boss: Fix BOSS not honoring the proxy_server setting (#1344) 2024-09-16 12:40:38 +02:00
goeiecool9999 a05bdb172d
Vulkan: Add explicit synchronization on frame boundaries (#1290) 2024-09-15 20:23:11 +02:00
Exzap ba54d1540c Fix "Receive untested updates" option not being synced to config 2024-09-08 17:21:20 +02:00
Joshua de Reeper b06990607d
nsysnet: Avoid crash on NULL timeout in select (#1324) 2024-09-02 16:20:16 +02:00
squidbus 9a53b19403
CI+build: Improve macOS builds (#1310) 2024-08-28 11:06:49 +02:00
Exzap 1234e2c118
Preparations for 2.1 (#1306) 2024-08-26 11:43:38 +02:00
bl dc9d99b03b
nn_fp: Implement GetMyComment and UpdateCommentAsync (#1173) 2024-08-24 21:03:03 +02:00
Exzap 573c98b2f8 GfxPack: Workaround for invisible detail panel
Fixes #1307
There is probably a better way to calculate the maximum width. But this suffices for now as a workaround
2024-08-23 19:26:33 +02:00
Exzap 958137a301 vpad: Keep second channel empty if no extra GamePad is configured 2024-08-15 18:27:08 +02:00
Exzap 2843da4479 padscore: Invoke sampling callbacks every 5ms
This fixes high input latency in games like Pokemon Rumble U which update input via the sampling callbacks
2024-08-15 05:00:09 +02:00
Exzap b0bab273e2 padscore: Simulate queue behaviour for KPADRead 2024-08-15 02:16:24 +02:00
Skyth (Asilkan) c49296acdc
Add support for iterating directories in graphics pack content folders. (#1288) 2024-08-13 15:53:04 +02:00
Exzap e551f8f524 Fix clang compile error 2024-08-13 05:57:55 +02:00
Exzap f52970c822 Vulkan: Allow RGBA16F texture format with SRGB bit 2024-08-13 04:47:43 +02:00
Exzap e02cc42d67 COS: Implement PPC va_list, va_arg and update related functions 2024-08-13 01:00:56 +02:00
Exzap 598298cb3d Vulkan: Fix stencil front mask 2024-08-08 16:07:45 +02:00
Exzap bf2208145b Enable async shader compile by default 2024-08-07 16:35:15 +02:00
Exzap d81eb952a4 nsyshid: Silence some logging in release builds 2024-08-06 22:58:23 +02:00
Exzap 1575866eca Vulkan: Add R32_X8_FLOAT format 2024-08-04 14:47:51 +02:00
Joshua de Reeper 517e68fe57
nsyshid: Tidyups and Fixes (#1275) 2024-07-28 18:50:20 +02:00
Exzap c73fa3761c Fix compatibility with GCC 2024-07-27 04:45:36 +02:00
Exzap 5328e9eb10 CPU: Fix overflow bit calculation in SUBFO instruction
Since rD can overlap with rA or rB the result needs to be stored in a temporary
2024-07-26 06:03:00 +02:00
Exzap 47f1dcf996 debugger: Add symbol support to PPC stack traces
Also moved the declaration to precompiled.h instead of redefining it wherever it is used
2024-07-26 06:03:00 +02:00
Exzap 252429933f debugger: Slightly optimize symbol list updates 2024-07-26 06:03:00 +02:00
Exzap 026d547dcc Use HTTP 1.1 in Nintendo API requests 2024-07-26 06:03:00 +02:00
Exzap f1685eab66
h264: Use asynchronous decoding when possible (#1257) 2024-07-26 05:48:42 +02:00
capitalistspz e65abf4898
Suppress unnecessary GTK messages (#1267) 2024-07-23 22:18:55 +02:00
Joshua de Reeper a1c1a608d7
nsyshid: Emulate Infinity Base (#1246) 2024-07-23 03:18:48 +02:00
Exzap 64232ffdbd
Windows default to non-portable + Reworked MLC handling and related UI (#1252) 2024-07-23 03:13:36 +02:00
goeiecool9999 7522c8470e
resource: move fontawesome to .rodata (#1259) 2024-07-19 14:24:46 +02:00
Exzap 9d366937cd Workaround for compiler issue with Visual Studio 17.10 2024-07-07 08:55:26 +02:00
Joshua de Reeper 5209677f2f
nsyshid: Add SetProtocol and SetReport support for libusb backend (#1243) 2024-07-02 03:32:37 +02:00
Colin Kinloch 64b0b85ed5
Create GamePad window at correct size (#1247)
Don't change the size on canvas initialization
2024-06-29 22:31:47 +02:00
Joshua de Reeper aefbb918be
nsyshid: Skylander emulation fixes and code cleanup (#1244) 2024-06-28 15:44:49 +02:00
Joshua de Reeper 93b58ae6f7
nsyshid: Add infrastructure and support for emulating Skylander Portal (#971) 2024-06-28 00:55:20 +02:00
Exzap f3d20832c1 Avoid an unhandled exception when mlc path is invalid 2024-06-25 19:28:21 +02:00
Exzap d4c2c3d209 nsyskbd: Stub KBDGetKey
Fixes MSX VC games freezing on boot
2024-06-25 15:50:06 +02:00
Exzap 1672f969bb Latte: Add support for vertex format used by Rabbids Land 2024-06-09 17:53:34 +02:00
Exzap 16070458ed Logging: Restructure menu + allow toggeling APIErrors logtype
The logtype "APIErrors" previously was always enabled. This option is intended to help homebrew developers notice mistakes in how they use CafeOS API. But some commercial games trigger these a lot and cause log.txt bloat (e.g. seen in XCX). Thus this commit changes it so that it's off by default and instead can be toggled if desired.

Additionally in this commit:
- COS module logging options are no longer translatable (our debug logging is fundamentally English)
- Restructured the log menu and moved the logging options that are mainly of interest to Cemu devs into a separate submenu
2024-06-02 21:39:40 +02:00
Exzap 5f825a1fa8 Latte: Always allow views with the same format as base texture
Fixes crash/assert in VC N64 titles
2024-06-02 21:39:40 +02:00
Colin Kinloch d33337d539
Fix GamePad window size (#1224) 2024-05-29 00:36:12 +02:00
Exzap f576269ed0 Refactor legacy method of emulating thread events 2024-05-29 00:34:11 +02:00