From 694b9ec495a587181e50ad5bd2db5e45c52327cd Mon Sep 17 00:00:00 2001 From: Fs00 Date: Sat, 10 Sep 2022 16:00:09 +0200 Subject: [PATCH] Avoid including newlines in localizable string --- src/gui/components/wxTitleManagerList.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/gui/components/wxTitleManagerList.cpp b/src/gui/components/wxTitleManagerList.cpp index 7252d872..9a8c17a3 100644 --- a/src/gui/components/wxTitleManagerList.cpp +++ b/src/gui/components/wxTitleManagerList.cpp @@ -290,7 +290,8 @@ void wxTitleManagerList::OnConvertToCompressedFormat(uint64 titleId) } } - std::string msg = wxHelper::MakeUTF8(_("The following content will be converted to a compressed Wii U archive file (.wua):\n \n")); + std::string msg = wxHelper::MakeUTF8(_("The following content will be converted to a compressed Wii U archive file (.wua):")); + msg.append("\n \n"); if (titleInfo_base.IsValid()) msg.append(fmt::format(fmt::runtime(wxHelper::MakeUTF8(_("Base game: {}"))), _pathToUtf8(titleInfo_base.GetPath())));