add an option to select gpu for metal

This commit is contained in:
Samuliak 2024-12-18 19:51:58 +01:00
parent 79290eae3f
commit 08ea28f56e
No known key found for this signature in database
6 changed files with 129 additions and 22 deletions

View File

@ -36,10 +36,51 @@ float supportBufferData[512 * 4];
// Defined in the OpenGL renderer
void LatteDraw_handleSpecialState8_clearAsDepth();
std::vector<MetalRenderer::DeviceInfo> MetalRenderer::GetDevices()
{
auto devices = MTL::CopyAllDevices();
std::vector<MetalRenderer::DeviceInfo> result;
result.reserve(devices->count());
for (uint32 i = 0; i < devices->count(); i++)
{
MTL::Device* device = static_cast<MTL::Device*>(devices->object(i));
result.emplace_back(std::string(device->name()->utf8String()), device->registryID());
}
return result;
}
MetalRenderer::MetalRenderer()
{
m_device = MTL::CreateSystemDefaultDevice();
m_commandQueue = m_device->newCommandQueue();
// Pick a device
auto& config = GetConfig();
const bool hasDeviceSet = config.mtl_graphic_device_uuid != 0;
// If a device is set, try to find it
if (hasDeviceSet)
{
auto devices = MTL::CopyAllDevices();
for (uint32 i = 0; i < devices->count(); i++)
{
MTL::Device* device = static_cast<MTL::Device*>(devices->object(i));
if (device->registryID() == config.mtl_graphic_device_uuid)
{
m_device = device;
break;
}
}
}
if (!m_device)
{
if (hasDeviceSet)
{
cemuLog_log(LogType::Force, "The selected GPU ({}) could not be found. Using the system default device.", config.mtl_graphic_device_uuid);
config.mtl_graphic_device_uuid = 0;
}
// Use the system default device
m_device = MTL::CreateSystemDefaultDevice();
}
// Feature support
m_isAppleGPU = m_device->supportsFamily(MTL::GPUFamilyApple1);
@ -50,6 +91,9 @@ MetalRenderer::MetalRenderer()
CheckForPixelFormatSupport(m_pixelFormatSupport);
// Command queue
m_commandQueue = m_device->newCommandQueue();
// Synchronization resources
m_event = m_device->newEvent();

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@ -155,6 +155,14 @@ public:
static constexpr uint32 OCCLUSION_QUERY_POOL_SIZE = 1024;
static constexpr uint32 TEXTURE_READBACK_SIZE = 32 * 1024 * 1024; // 32 MB
struct DeviceInfo
{
std::string name;
uint64 uuid;
};
static std::vector<DeviceInfo> GetDevices();
MetalRenderer();
~MetalRenderer() override;

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@ -389,8 +389,8 @@ VulkanRenderer::VulkanRenderer()
auto surface = CreateFramebufferSurface(m_instance, gui_getWindowInfo().window_main);
auto& config = GetConfig();
decltype(config.graphic_device_uuid) zero{};
const bool has_device_set = config.graphic_device_uuid != zero;
decltype(config.vk_graphic_device_uuid) zero{};
const bool has_device_set = config.vk_graphic_device_uuid != zero;
VkPhysicalDevice fallbackDevice = VK_NULL_HANDLE;
@ -410,7 +410,7 @@ VulkanRenderer::VulkanRenderer()
physDeviceProps.pNext = &physDeviceIDProps;
vkGetPhysicalDeviceProperties2(device, &physDeviceProps);
if (memcmp(config.graphic_device_uuid.data(), physDeviceIDProps.deviceUUID, VK_UUID_SIZE) != 0)
if (memcmp(config.vk_graphic_device_uuid.data(), physDeviceIDProps.deviceUUID, VK_UUID_SIZE) != 0)
continue;
}
@ -423,7 +423,7 @@ VulkanRenderer::VulkanRenderer()
{
cemuLog_log(LogType::Force, "The selected GPU could not be found or is not suitable. Falling back to first available device instead");
m_physicalDevice = fallbackDevice;
config.graphic_device_uuid = {}; // resetting device selection
config.vk_graphic_device_uuid = {}; // resetting device selection
}
else if (m_physicalDevice == VK_NULL_HANDLE)
{

View File

@ -212,7 +212,8 @@ void CemuConfig::Load(XMLConfigParser& parser)
// graphics
auto graphic = parser.get("Graphic");
graphic_api = graphic.get("api", kOpenGL);
graphic.get("device", graphic_device_uuid);
graphic.get("vkDevice", vk_graphic_device_uuid);
graphic.get("mtlDevice", mtl_graphic_device_uuid);
vsync = graphic.get("VSync", 0);
gx2drawdone_sync = graphic.get("GX2DrawdoneSync", true);
upscale_filter = graphic.get("UpscaleFilter", kBicubicHermiteFilter);
@ -468,7 +469,8 @@ void CemuConfig::Save(XMLConfigParser& parser)
// graphics
auto graphic = config.set("Graphic");
graphic.set("api", graphic_api);
graphic.set("device", graphic_device_uuid);
graphic.set("vkDevice", vk_graphic_device_uuid);
graphic.set("mtlDevice", mtl_graphic_device_uuid);
graphic.set("VSync", vsync);
graphic.set("GX2DrawdoneSync", gx2drawdone_sync);
//graphic.set("PrecompiledShaders", precompiled_shaders.GetValue());

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@ -462,8 +462,9 @@ struct CemuConfig
// graphics
ConfigValue<GraphicAPI> graphic_api{ kVulkan };
std::array<uint8, 16> graphic_device_uuid;
ConfigValue<int> vsync{ 0 }; // 0 = off, 1+ = on depending on render backend
std::array<uint8, 16> vk_graphic_device_uuid;
uint64 mtl_graphic_device_uuid{0};
ConfigValue<int> vsync{ 0 }; // 0 = off, 1+ = depending on render backend
ConfigValue<bool> gx2drawdone_sync {true};
ConfigValue<bool> render_upside_down{ false };
ConfigValue<bool> async_compile{ true };

View File

@ -27,6 +27,9 @@
#include "Cafe/HW/Latte/Renderer/Vulkan/VulkanAPI.h"
#include "Cafe/HW/Latte/Renderer/Vulkan/VulkanRenderer.h"
#if ENABLE_METAL
#include "Cafe/HW/Latte/Renderer/Metal/MetalRenderer.h"
#endif
#include "Cafe/Account/Account.h"
#include <boost/tokenizer.hpp>
@ -93,6 +96,19 @@ private:
VulkanRenderer::DeviceInfo m_device_info;
};
#if ENABLE_METAL
class wxMetalUUID : public wxClientData
{
public:
wxMetalUUID(const MetalRenderer::DeviceInfo& info)
: m_device_info(info) {}
const MetalRenderer::DeviceInfo& GetDeviceInfo() const { return m_device_info; }
private:
MetalRenderer::DeviceInfo m_device_info;
};
#endif
class wxAccountData : public wxClientData
{
public:
@ -1023,16 +1039,32 @@ void GeneralSettings2::StoreConfig()
config.graphic_api = (GraphicAPI)m_graphic_api->GetSelection();
selection = m_graphic_device->GetSelection();
if(selection != wxNOT_FOUND)
if (config.graphic_api == GraphicAPI::kVulkan)
{
const auto* info = (wxVulkanUUID*)m_graphic_device->GetClientObject(selection);
if(info)
config.graphic_device_uuid = info->GetDeviceInfo().uuid;
else
config.graphic_device_uuid = {};
if (selection != wxNOT_FOUND)
{
const auto* info = (wxVulkanUUID*)m_graphic_device->GetClientObject(selection);
if (info)
config.vk_graphic_device_uuid = info->GetDeviceInfo().uuid;
else
config.vk_graphic_device_uuid = {};
}
else
config.vk_graphic_device_uuid = {};
}
else if (config.graphic_api == GraphicAPI::kMetal)
{
if (selection != wxNOT_FOUND)
{
const auto* info = (wxMetalUUID*)m_graphic_device->GetClientObject(selection);
if (info)
config.mtl_graphic_device_uuid = info->GetDeviceInfo().uuid;
else
config.mtl_graphic_device_uuid = {};
}
else
config.mtl_graphic_device_uuid = {};
}
else
config.graphic_device_uuid = {};
config.vsync = m_vsync->GetSelection();
@ -1545,7 +1577,7 @@ void GeneralSettings2::HandleGraphicsApiSelection()
const auto& config = GetConfig();
for(size_t i = 0; i < devices.size(); ++i)
{
if(config.graphic_device_uuid == devices[i].uuid)
if(config.vk_graphic_device_uuid == devices[i].uuid)
{
m_graphic_device->SetSelection(i);
break;
@ -1566,9 +1598,29 @@ void GeneralSettings2::HandleGraphicsApiSelection()
m_vsync->Select(selection);
// TODO: add an option to select the graphic device
m_graphic_device->Clear();
m_graphic_device->Disable();
m_graphic_device->Enable();
auto devices = MetalRenderer::GetDevices();
m_graphic_device->Clear();
#if ENABLE_METAL
if(!devices.empty())
{
for (const auto& device : devices)
{
m_graphic_device->Append(device.name, new wxMetalUUID(device));
}
m_graphic_device->SetSelection(0);
const auto& config = GetConfig();
for (size_t i = 0; i < devices.size(); ++i)
{
if (config.mtl_graphic_device_uuid == devices[i].uuid)
{
m_graphic_device->SetSelection(i);
break;
}
}
}
#endif
}
}